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Kodaxa Studios·INTELLIGENCE·CREATURE DATABASE

Intelligence Division // Field Biology

Creature Database

Confirmed wildlife catalogued from official patch notes. Entries marked UNCONFIRMED are community-sourced and pending verification.

9 entries9 confirmed
9 of 9 creaturesData sourced from Twilight + Brave New Worlds patch notes

Rabbit

SkittishT1 — TrivialTiny · Mammal

Small common herbivore. Found across temperate biomes. Flees on sight; a reliable early-game source of hide and meat for new crafters.

Drops:hiderabbit meatbone

Biomes: temperate humid · temperate arid · hot humid

Ballhog

DefensiveT2 — LowSmall · Mammal

Armored rolling creature. Curls into a ball when threatened and can charge. Armor plating makes early-game hunts tedious without the right tools.

Drops:hidebone
Abilities:curl armorroll charge

Biomes: temperate arid · hot arid

Deer

aka Forest Deer

SkittishT2 — LowMedium · Mammal

Mid-sized herbivore with multiple regional variants. A primary source of deer meat and larger hide yields than rabbits. Antler drop confirmed.

Drops:hidedeer meatbonehorn

Biomes: temperate humid · hot humid

Velocirabbit

aka Speed Rabbit

SkittishT2 — LowSmall · Mammal

Fast-moving rabbit variant. Outpaces most starter tools and fleet enough that hunting requires positioning or ranged weapons.

Drops:hiderabbit meatbone
Abilities:high movement speed

Biomes: temperate humid · temperate arid

Gashog

TerritorialT3 — ModerateMedium · Mammal

Porcine-like creature associated with gas-pocket biomes. Emits reactive gas when threatened; hunters should close to melee carefully to avoid the cloud.

Drops:hidebone
Abilities:gas emission on aggro

Biomes: hot arid · volcanic

Kharvix

FlockingT3 — ModerateSmall · Avian

Flocking creature with corrected pathing as of Twilight. No longer circles endlessly; spawn groups now behave coherently. Dangerous in numbers but individually weak.

Drops:hidebone
Abilities:flock swarmcoordinated aggro

Biomes: hot humid · temperate humid

Owldeer

DefensiveT3 — ModerateMedium · Hybrid

Chimeric creature combining cervid body with raptor head and talons. Active in low-light biomes. Defensive when startled; will engage if cornered.

Drops:hidebonehorn

Biomes: temperate humid · cold humid

Prowler

aka Prowlers

AggressiveT4 — HighMedium · Mammal

Apex-predator pack hunter. Active pursuit on detection; spawn group reduced to ~8 in Twilight update. A mid-game combat challenge.

Drops:hidebone
Abilities:pack huntingactive aggro

Biomes: cold humid · temperate humid · hot arid

Skyshark

AggressiveT4 — HighLarge · Avian

Airborne apex predator. Dive-attacks from altitude, making cover and detection tools essential. Flying combat introduces verticality most players must adapt to.

Drops:hidebone
Abilities:flightdive attack

Biomes: hot arid · volcanic